A while back I wanted to write an article where I redesigned Halo 2. Basically, created a Halo 2 that would have actually done Halo 1 some justice. It was going to be two parts, a critique of the real Halo 2, and then then a design article about a better, hypothetical Halo 2. I never finished either, and I probably never will. So here’s the unfinished first part, where I critiqued Halo 2.
If anyone wants more of this, let me know.
There are no images in this post, deal with it, if you dare.
For some reason I’ve been thinking about Halo2 recently. Thinking about what it did wrong, what I expected it to be, and what it should have been.
One of my major disappointments was how the Halo sequels didn’t actually continue the story.
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