Tagged: constructible environments

Friendship Ended With Destructible Environments, Now Constructible Environments Is My Best Friend

from dust spiky plants

[~1600 words]

I always wanted to talk about something I wish I saw more of in games: Environments that can be built up, grown, and constructed with the same immediate visceral reward as environments that can be destroyed and torn apart. Considering the name of the latter, the name of the former would obviously be “constructible environments”.

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Constructible Environments, cont’d (Secret Societies, Pt. 2)


[continued from Part 1]

As I wrote in my previous post, before I could  meet with the agent of the secret group known as the Sublime Society, I encountered someone else.

I was walking home one day when a car with tinted windows pulled up alongside me. The back window rolled down.

“Get in the car Mr. Philtron,” said a figure from within.

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Constructible Environments (Secret Societies, Pt. 1)

“…the dry winds scoured the earth of the land…”

It began because I really enjoyed From Dust.

And then I met an industry friend, one who works for a major triple-A developer, for lunch at a café.

Little did I know that these two things would lead me into the secret underbelly of secret game industry where shadow developers wage a cold war of espionage and sabotage.

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